Ability Scores going to Zero

Ability Score

Effect at 0

Penalty (%) per point below 10

Strength (STR)

The character is too weak to move, including vital muscles, and dies.

–10% to melee damage, carry limit, and movement.

Dexterity (DEX)

The character is paralyzed, unable to move but remains conscious.

–10% to to hit, dodge chance, and initiative.

Constitution (CON)

The character dies as their body can no longer sustain life.

–10% to max HP, healing received, and resistance to harm.

Intelligence (INT)

The character is comatose, unable to think or process information.

–10% to skill effectiveness, spell reliability, and mental effects.

Wisdom (WIS)

The character falls into a nightmare-filled unconsciousness, helpless.

–10% to spotting danger, resisting manipulation, and focused actions.

Charisma (CHR)

The character becomes catatonic, unable to express themselves or interact.

–10% to NPC reactions, control of summoned beings, and persuasion.