Ability Scores going to Zero
|
Ability
Score |
Effect
at 0 |
Penalty
(%) per point below 10 |
|
Strength
(STR) |
The
character is too weak to move, including vital muscles, and dies. |
–10%
to melee damage, carry limit, and movement. |
|
Dexterity
(DEX) |
The character
is paralyzed, unable to move but remains conscious. |
–10%
to to hit, dodge chance, and initiative. |
|
Constitution
(CON) |
The
character dies as their body can no longer sustain life. |
–10%
to max HP, healing received, and resistance to harm. |
|
Intelligence
(INT) |
The
character is comatose, unable to think or process information. |
–10%
to skill effectiveness, spell reliability, and mental effects. |
|
Wisdom
(WIS) |
The
character falls into a nightmare-filled unconsciousness, helpless. |
–10%
to spotting danger, resisting manipulation, and focused actions. |
|
Charisma
(CHR) |
The
character becomes catatonic, unable to express themselves or interact. |
–10%
to NPC reactions, control of summoned beings, and persuasion. |